Post by arnaudb on Mar 22, 2010 12:26:25 GMT -5
Thanks Rices, you work paid off and greatly helped me solve this problem. As a reward here is the v1.5 released yet only on epicwar. I will let the changelog detail the change since it's a bit herm... :
A link probably very usefull : www.epicwar.com/maps/128684/
*Next bug to search : Why worker die late-game... If anyone has an idea I would gladly heard it.
Enjoy !
"v1.4d->v1.5"
+General :
*Fixed the vote bug.
*New choice system, much easier to organize your team, more detailed and looking better (what can you ask more ?)
->SHOULD work, I passed enough time to test-fix it.
*Fixed the no cititzens bug that happened when red player did not play empire.
+Empire :
*Fixed the chain system problem that appeared with new profile.
*Scientific profile bonus slightly changed : Woodcutting start at lvl 1 instead of 2, Building research start at 2 instead of 0
*Increasing population should be slightly easier in late game.
*Houses and Max number of citizens now correctly evolve at the same age.
*Research disappear (hopefully) when they are maxed, Grain farming has a level max of 20.
*Fixed a script error which caused the Grain farming to never increase food produced.
*Woodcutter house can now train worker.
*Hapyness can go over 1000 to 1200 in value, meaning people will get unhappy less faster and also increase citizens attirance.
*Hopefully fixed for once and all the dying worker bug.
*Changed cost of Reason Inquisitor from 400 gold to 250 gold, still 500 wood and increased hp from 1000 to 1500.
*Ballista Tower(Anti-Air) and its improved version hp increased from 200 to 600 and 500 to 1000.
+Heroes :
*Materials already taken now stack correctly.
*Tradepoints given for pack slightly lowered.
*Now when selling materials, only 5 of them will be sold at a time. (if less than 5, all will be sold.)
*Increased Exp Rate for killing monsters.
*Updating Items to higher levels now work correctly (in forge).
Note : Normally the heroes should not have trouble, however since they are in reworking I do not garantie at 100% that there will not be trouble. (normally no)
->and no, the heroes do not have new spells or anything yet since all of it will be implemented in one-time.
Report Bugs or anything at : "http://heroesandempire.proboards.com/index.cgi?board=general&action=post&thread=311&page=3"
+General :
*Fixed the vote bug.
*New choice system, much easier to organize your team, more detailed and looking better (what can you ask more ?)
->SHOULD work, I passed enough time to test-fix it.
*Fixed the no cititzens bug that happened when red player did not play empire.
+Empire :
*Fixed the chain system problem that appeared with new profile.
*Scientific profile bonus slightly changed : Woodcutting start at lvl 1 instead of 2, Building research start at 2 instead of 0
*Increasing population should be slightly easier in late game.
*Houses and Max number of citizens now correctly evolve at the same age.
*Research disappear (hopefully) when they are maxed, Grain farming has a level max of 20.
*Fixed a script error which caused the Grain farming to never increase food produced.
*Woodcutter house can now train worker.
*Hapyness can go over 1000 to 1200 in value, meaning people will get unhappy less faster and also increase citizens attirance.
*Hopefully fixed for once and all the dying worker bug.
*Changed cost of Reason Inquisitor from 400 gold to 250 gold, still 500 wood and increased hp from 1000 to 1500.
*Ballista Tower(Anti-Air) and its improved version hp increased from 200 to 600 and 500 to 1000.
+Heroes :
*Materials already taken now stack correctly.
*Tradepoints given for pack slightly lowered.
*Now when selling materials, only 5 of them will be sold at a time. (if less than 5, all will be sold.)
*Increased Exp Rate for killing monsters.
*Updating Items to higher levels now work correctly (in forge).
Note : Normally the heroes should not have trouble, however since they are in reworking I do not garantie at 100% that there will not be trouble. (normally no)
->and no, the heroes do not have new spells or anything yet since all of it will be implemented in one-time.
Report Bugs or anything at : "http://heroesandempire.proboards.com/index.cgi?board=general&action=post&thread=311&page=3"
A link probably very usefull : www.epicwar.com/maps/128684/
*Next bug to search : Why worker die late-game... If anyone has an idea I would gladly heard it.
Enjoy !