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Post by ScytaleIRAx on Feb 26, 2005 18:47:23 GMT -5
i'm not sure if when people say more hero skills they mean stuff like axe/bow/dagger, or evasion/monk's ww
If its the first one, then maybe a skill that adds hp/mp or hp/mp regen, but not str/agil/int. most likely make it so both happen at the same time, so casters can have hp without wasting skills that dont give mp.
If the second, make greater use of %cast spell triggers; maybe a 4(+2or3/level of it[10 charlvl's])% chance of frenzy or roar... or anything like that for some of the characters. maybe some +armor(hardened skin style) for warrior.
i am not hero often, so i dont know which ones are lacking. i'll mess around with them and see which needs a boost.
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Post by Sleaker on Mar 3, 2005 19:45:59 GMT -5
Doesn't really matter to me, Scrap the whole hero system and redo all the Dagger/Bow/Sword skills and Re-Write new Spells anything new.. More Classes, more custom options anything that adds more content is good, anything that makes changes from the origional thus eliminating having played everything already..
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Post by LordSquad on Oct 16, 2005 5:16:34 GMT -5
Hero system is gonna get a complete revamp so be patient
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Post by was_up_ppls on Oct 16, 2005 11:57:57 GMT -5
and plus hae already has to much content (: thus the evil lag monster
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Post by Sleaker on Oct 29, 2005 19:40:50 GMT -5
nonsense! no such thing as too much content I love it all.. yay for activity on a 6 month old topic
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Post by LordSquad on Oct 30, 2005 4:44:07 GMT -5
hehe .
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Post by Setokaiva on May 21, 2007 0:12:21 GMT -5
its called 'staying alive'.
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