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Post by TLI-Inferno on Jul 14, 2009 9:53:47 GMT -5
This could be something for HaE2, I just want to tell you some of my ideas. There should be item and/or trade point rewards for quests. And, lets say, when you kill a unit, owner of unit=Nuetral Hostile, Player 11, or Player 12, have a chance (like 5% chance + .1% per minute of game time) to create an item like a level 0 sword, armor, helmet, or such. and units should give trade points for killing, lets say, 1 trade point per level of the unit? my 200th post!
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