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Hae2
Jan 26, 2007 17:04:19 GMT -5
Post by FinalLegacy on Jan 26, 2007 17:04:19 GMT -5
thanks i guess, but hae2 is still in alpha and at the moment the progress is on hold too. but i do think its a good thing of hae1 b8.8 to require the last age to really defeat kalenden but yeah, it should take less time, its why we're as good as done with hae 7.2. it will get one more update (maybe more, bug depending) and then we're finished.
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Hae2
Jan 26, 2007 17:10:52 GMT -5
Post by mugsy on Jan 26, 2007 17:10:52 GMT -5
wait a minute im playing 8.8b, 7.2 is the newest version? how old is 8.8b?
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Hae2
Jan 26, 2007 17:20:52 GMT -5
Post by mugsy on Jan 26, 2007 17:20:52 GMT -5
bahaha i've been playing a really old version of hae1 well at least i have something to check out ehhe
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Hae2
Jan 27, 2007 11:42:04 GMT -5
Post by FinalLegacy on Jan 27, 2007 11:42:04 GMT -5
hae b8.8 is older than hae 1.0 makes sense right?
i think it still contains the server split
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Hae2
Jan 27, 2007 14:55:34 GMT -5
Post by mugsy on Jan 27, 2007 14:55:34 GMT -5
number 2 seems a little easy an example of impossible for me would be like age of empires2 fighting 7 allied ai on hardest difficulty. I just beat impossible playing singleplayer im up to godmode :S the title is daunting but i dont think it will be that hard at the end of impossible i had level 60 soldiers, fighting level 18s how could i lose :] its pretty hard, but a random event wave consisting of a few elite monsters and an uber hero, would make the waves a little more random at the moment if you beat one level 8 wave you can beat them all you just have to worry when they reach the next difficulty that you are up with them. It needs to be something that has to be dealt with or even requires the players attention i spent half my game on msn and in the kitchen lol, heroes may struggle more but for an empire nothing is dangerous maybe a really slow fat shit boss, that wont cause grief to wandering heroes but will give a base defence something to fuss over and perhaps even repair I wont have anything to do when i finish godmode haha, may have to get back to work :[
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Hae2
Jan 28, 2007 11:21:31 GMT -5
Post by FinalLegacy on Jan 28, 2007 11:21:31 GMT -5
thatll take a while ^^ but we might make things harder if its really that easy. dont remember the difficulty myself since its a while ago i tried it
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Hae2
Jan 30, 2007 17:53:23 GMT -5
Post by Royce13 on Jan 30, 2007 17:53:23 GMT -5
Ok * takes deep breath* 1. The empire now in hae2 is so zzz. You need to put back the ages and food i think ( foods can be in or out but you need some way of adding things for the empire needs to do list ). 2. The heroes are SUPER GOOD. The skills are cool and the way it is set up is cool but it is a pain when u do it and u get out and the people around you who just came kill u... 3. Might be off topic but 1-2 i think are so if u dont care to read this dont... If we were to do the tourney for this i would like to change me from empire to not play it at all... i dont like hae2 alot the quest are weird and it is sooo easy and it gets really boring add some random events like protect the kiddie i liked that it is a good way to get exp. you dont have to have it give mass exp just still. *takes 1 more deep breath* 4. Empires are easier for noobz i know this but make it harder for all the pros that is why most people who play hae2 dont play it is because of the empires are to easy. 5. i made a note that everyone plays the first hae1 because the empire rocks or they dont see it and cant find it to down load it. 6. The landscape has super good details is good the empires have more spots and other stuff. 7. The Graphics are too detailed you need to be more like the first one but needs to more complex ways of doing game like changing the strategic way of it being play. You can add more units easy but i thought hae2 was going to be like the first one but with better landscape. Plus with more units and it would be a more easy map for noobz but harder and funner for the pros who are out there and play it alot. You need to have it funner for all the people like different modes which i would like u to add to hae2 if you could but you most likely will ( would be a good idea) add it to hae3. Make the Empires have more tech trees and other stuff like that. ( My bro and me talked about this and this is what we came up with) 8. The hae2 start is slow plz make it fast at the start but make it harder in the middle and end plz. 9. Empires are almost 90% different and most people dont like it plz change it for me and all the other die hard fans of hae2 10. sorry this is SO long i do have more stuff to say about it but im not going to make u read all my ideas and stuff.
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Hae2
Jan 31, 2007 9:54:15 GMT -5
Post by FinalLegacy on Jan 31, 2007 9:54:15 GMT -5
well most of those things we heard before and are already decided what to do with em but thanks for posting in detail ^^ what do you mean with weird quests? they're just more detailed and there's more story in em and what do you mean with the graphics being too detailed? :/
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Hae2
Jan 31, 2007 19:25:38 GMT -5
Post by Royce13 on Jan 31, 2007 19:25:38 GMT -5
The graphics take away from the games and it is like more playing for the graphics then the game... it is too "detailed" and takes away the other little things that would be noticed.
( bro )
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Hae2
Feb 1, 2007 4:58:16 GMT -5
Post by Setokaiva on Feb 1, 2007 4:58:16 GMT -5
Rather off-topic, but where'd you guys find the custom skins for HaE 7.2? I could make use of those in a city defense map I plan on creating
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Hae2
Feb 1, 2007 8:50:58 GMT -5
Post by FinalLegacy on Feb 1, 2007 8:50:58 GMT -5
well i dont remember the right link for the site we got them from, but i do know that site was offline last time i checked. but there are plenty of sites you can get ANY models/skins/icons from so its just a matter of googeling for the right site
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Hae2
Feb 11, 2007 17:39:53 GMT -5
Post by Trihero on Feb 11, 2007 17:39:53 GMT -5
I just don't think you guys balanced the stats right in this game. As far as I can tell, it's far worth it to beef out the +life and +damage instead of the agi and strength stats.
2 strength = +2 damage and +20 life, some regen 1 damage + 1 life = +4 damage and + 40 life
So you can see obviously where it is best to spend your points, since health regen is negligible due to the vampiric aura or other healing.
Also what makes this worse is that when you change into the bladefury guy, he gets like +5 str/agi per level or something? Since the attack rate cap is +400% in warcraft 3, you max out your cap just by leveling up with him. This makes any investment into agi a waste. It's far better to get your health to a certain point, then just max out +damage like a madman.
I also don't exactly understand how the Defend ability works in the warrior tree. In the skill selection it states a % chance to reduce damage to 25%, in the actual tooltip when you learned it, it says something about a chance to reflect damage. I don't think it reflects damage, as I've had level 20 (100% chance) and enemies weren't killing themselves, so I conclude that it just reduces damage. You should change the tooltip to match the skill selection description.
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Hae2
Feb 11, 2007 18:05:14 GMT -5
Post by FinalLegacy on Feb 11, 2007 18:05:14 GMT -5
heh yeah this game is still far from balanced ^^ but its squad you need to convince to continue working on it, not me dont remember what warrior skill that is, quite a while ago i played the game ill keep it in mind for next time
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Hae2
Feb 11, 2007 19:54:44 GMT -5
Post by Trihero on Feb 11, 2007 19:54:44 GMT -5
What omg? Squad isn't working on the map? I just came to this site after like 2 years and I see hae 2 and I"m like omg and now you say there's no more work on it?
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Hae2
Feb 11, 2007 20:22:47 GMT -5
Post by Royce13 on Feb 11, 2007 20:22:47 GMT -5
Lord_Squad is being lazy and he does not have his cd with him but final can call him up or just drive over to his house and give him a good talk (beating) right final
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