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Post by FinalLegacy on Nov 2, 2005 22:07:30 GMT -5
heheh no no would only be more pro to get to find that merchant which leads to: he should sell better shit
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Post by Mistro Of Cheese on Dec 14, 2005 12:45:34 GMT -5
Lmao if u dont make him bloody slow empire cant wall in fast enuff EX (natural wall's at side) ------ M <me no dumb me no get traped ---- v M <BAI BAI!! ^_^ lol if his pathing wasnt inside that box he could walk out before completed and sides there arent spaces that small so it would be impossible to block him in... most ive trapped is a giant bunny on loap resident evil......every1 wuz trying to catch lol g00d times Anyway. u have ur solution!! figure it out its in Ruinic Writing.
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Post by FinalLegacy on Dec 14, 2005 13:31:45 GMT -5
no time, no time... ;D
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forestherder
Mercenary
I made this Pip Cleener Water Lord
Posts: 36
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Post by forestherder on Jan 30, 2007 20:01:34 GMT -5
How about the unit teleport about once every minute to a random point on the map that is not currant seen by any player? Would that not work? Can’t wall him in like that
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Post by Royce13 on Jan 30, 2007 20:19:42 GMT -5
even more fun; let the traveling merchant be invisible ;D wouldnt make too much of a diff if u keep a gem with u tho Final that would never work unless u gave empires a slot to pick up one of the gems so hehehehahahahaha dont ban me plz :-D
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forestherder
Mercenary
I made this Pip Cleener Water Lord
Posts: 36
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Post by forestherder on Jan 30, 2007 20:44:18 GMT -5
... Say Camp fire CAMP FIRE!!!
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Post by Royce13 on Jan 30, 2007 22:02:07 GMT -5
... Say Camp fire CAMP FIRE!!! What does that mean or are u just spaming???
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Post by FinalLegacy on Jan 31, 2007 9:55:29 GMT -5
making campfires so u can see the invis merchant? :x
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Post by Royce13 on Jan 31, 2007 19:29:04 GMT -5
LOL ok i did not get it i did not know that the camp fire can see invis people and they said that the merchants will be moving so you would need MASS camp fires and it would take a long time to set up and stop the creep from killing them
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Post by Setokaiva on May 20, 2007 19:04:29 GMT -5
And so it would be balanced... and then you'd think back and wonder why the hell you set up all those fires as Emps cant do ANYTHING with the merchant to begin with!
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Post by Royce13 on May 20, 2007 20:06:54 GMT -5
And so it would be balanced... and then you'd think back and wonder why the hell you set up all those fires as Emps cant do ANYTHING with the merchant to begin with! That is easy to fix... in the game you can upgrade something at your townhall so your units can pick of stuff..
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Post by Setokaiva on May 20, 2007 21:29:26 GMT -5
I dont know, i'll leave that up to Final...
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