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Updates
Apr 13, 2008 12:54:39 GMT -5
Post by FinalLegacy on Apr 13, 2008 12:54:39 GMT -5
3.7 - 3.8 (First Update) These changes have been made in the first clanpublished update.
HQ upgrade changed F9 Changed Shop has more range (for buying and selling) Items added/balanced Meatwagon more life on tier 2+3 Water Elemental does Magic Damage Headquarters Upgrade text changed Woodstock upgrade added -zoom (1-15) command added Small terrain balancing/changes Stronger Heroes Paladin Ultimate Skill Cooldown set to 1 minute Added Hero (Death Knight) Aura Tower with upgrades added Forked Lightining (Druid) Text change Trading Value higher HQ repair time reduced Unlimited Hero exp range Higher Hero max cost Max heroes allowed set to 4 Hero revive set to Assault Camp Destroy Gold balanced Reincarnation text changed Assault camp added (1-3) to summon titans (below) Improved Battle Roar (Warrior) Upgrade Requirements set for Woodstock (Gold) and Aura Tower (Towers) Hero Max revive cost set higher Tech requirements set for Assault Camp upgrades Archer upgrade improved Upgrade level text added when upgrade is done
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Updates
Apr 25, 2008 17:26:11 GMT -5
Post by FinalLegacy on Apr 25, 2008 17:26:11 GMT -5
3.7 - 3.8 (Second Update)
Destroy gold set to 12.000 per use (will be set to +1000 each use next update) Orc Wolves cheaper (Tier 3 Unit) Game set to quick/normal shows for all players Quick play set less quick Revive hero bug fixed Assault camp placed in base Assault camp no longer mixes up heroes and titans when upgrade Demonic Hunger Hotkey Fixed Island balanced (pink)
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Updates
May 3, 2008 11:17:13 GMT -5
Post by FinalLegacy on May 3, 2008 11:17:13 GMT -5
3.7 - 3.8 (Third Update)
Aura tower upgrade improved Hero Skills more balanced Titans Upgrade improved (150% costs, 200% stats)
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Updates
May 29, 2008 17:00:35 GMT -5
Post by FinalLegacy on May 29, 2008 17:00:35 GMT -5
3.7 - 3.8 (Fourth Update)
Help (F9) changed Demonic Hunger text change (20/30 sec) Quick Mode less quick Offensive Aura Tower now works Offensive Aura Tower model changed More powerful nukes Fixed destroy gold +1000 after each use Hero doesnt respawn at island anymore (Red) Minor Terrain/Doodad changes Minor Unit changes Cooldown set for various items New items added Hotkeys of various items/units changed Hero skills got a 7th level Hero X-Y stats fixed
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Updates
Jun 4, 2008 19:42:14 GMT -5
Post by FinalLegacy on Jun 4, 2008 19:42:14 GMT -5
3.7 - 3.8 (Fifth Update)
Archers are a bit weaker/cheaper/25 levels added Hole fixed at teal Orc shadow wolves got medium armor Offensive Tower fixed Titan abilities changed Hero abilities changed Infernal stronger Heroes get stronger each level Shadow meld put on X1-Y1 Angelic Tome added Spellbreaker's Feedback levels along
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Updates
Jun 4, 2008 19:42:36 GMT -5
Post by FinalLegacy on Jun 4, 2008 19:42:36 GMT -5
3.7 - 3.8 (Sixth Update)
Woodstock goes by 2 now and has 5 levels 3 game modes now: Normal / Quick / Insane Demonic Hunger hotkey fix Water Elemental tooltip changed Headquarters upgrade costs raised Aura Tower costs lowered
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Updates
Jun 9, 2008 21:14:26 GMT -5
Post by FinalLegacy on Jun 9, 2008 21:14:26 GMT -5
3.7 - 3.8 (Seventh Update)
Aura Tower lumber costs changed Gold Mining tooltip changed Demonic Hunger hotkey changed Assault Camp Level 1 pathing changed Flying Machine slightly improved Infernal slightly improved and now has feedback Headquarters now has a lower repair time Angelic Tome lumber costs changed Forest Guardian tooltip changed Assault Camp Level 3 now heals nearby standing units Battle Roar duration changed Aura now has double the hit points Max revive Hero cost set higher Thunder Bolt slightly improved Range on Holy Light and Death Coil reduced Duration lowered on Demonic Hunger by 10 sec.
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Updates
Jun 13, 2008 0:15:19 GMT -5
Post by FinalLegacy on Jun 13, 2008 0:15:19 GMT -5
3.7 - 3.8 (Eighth Update) Final
Modes explained on F9 Entangling roots duration lowered Cooldown changed on several items Cooldown mentioned in tooltips Starfall Slightly Improved
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