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Post by TLI-Inferno on Sept 9, 2009 5:16:23 GMT -5
why the same size. if your making an rpg you will need the biggest map size possible. cuzz its multiplayer, and you cant load from one map to another during a game, and all. although you could make the codes save what quest you were on. and then after the first is beat, host can host the second one. and players must enter a code that has beat the first one within the first 2 minutes or they will be disconnected. that way people cant skip ahead AND you can have multiple maps like the real campaign. and, still, sorry i kinda dont feel like helping with the terrain.
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Post by darkhunter4 on Sept 9, 2009 10:33:23 GMT -5
Ok... guess this idea might have to be scrapped... still got my siggy rpg I was working on though.
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Post by TLI-Inferno on Sept 9, 2009 14:35:16 GMT -5
you dont have to make a new map to change the size you go to map size and camera bounds and make it bigger...
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Post by darkhunter4 on Sept 9, 2009 17:48:50 GMT -5
I don't really see much of a point, I mean I kinda do cause it's different styles of play, different stuff can be used and what not, working on two rpgs at once...
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Post by darkhunter4 on Sept 9, 2009 19:30:15 GMT -5
Ok Update!!! 9/9/09 @ 7:30 Pm
Terrain being re-worked... as all mappers should know it can be a slow and sometimes painful process...
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Post by FinalLegacy on Sept 10, 2009 8:47:32 GMT -5
it says 1:30am on the forum here liar
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Post by darkhunter4 on Sept 10, 2009 9:14:26 GMT -5
Want me to put it bnet time then?
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Post by FinalLegacy on Sept 10, 2009 15:14:57 GMT -5
which is...
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Post by darkhunter4 on Sept 10, 2009 22:33:17 GMT -5
12:30 Am
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Post by TLI-Inferno on Sept 11, 2009 19:25:56 GMT -5
lol @ time differences. dark, the reason you need a bigger map size is because you cant have an entire 3-player campaign on a small map like that...
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Post by darkhunter4 on Sept 12, 2009 11:34:50 GMT -5
so send me my 480x480 already?
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Post by TLI-Inferno on Sept 13, 2009 12:38:30 GMT -5
ok but you wont be able to make stuff like cinematics and such outside the 256x256 inner part of the map. and you wont be able to change any map options because its too big. you will have to change stuff like that inside the program that makes it 480x480. so i got a better idea. just use 256x256 and then send it to me and ill expand it for you after everything else is done.
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Post by darkhunter4 on Sept 13, 2009 22:23:20 GMT -5
Can do... doing the basic terraining right now, then shipping it to legacy then getting it back and doing the rest of the stuff
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Post by darkhunter4 on Sept 22, 2009 22:59:02 GMT -5
Yeah, the problem is -- This is temporarilly on hold until I can get some stuff worked out here.
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