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Post by Dude on Dec 11, 2005 14:40:42 GMT -5
1. For heroes, make those resource items stackable. I find it truly annoying to continually and quickly run out of space and constantly run back to the camps to sell them. It ruins the gameplay; instead of running about freely and exploring the world, your spend most of your time turning around with your arms full of stuff to sell to the merchant. Maybe let stuff stack like 10 charges of wood/stone, etc.
2. Can we have the rations thing removed from HaE 7.2? I know it's really planned for HaE 2 but I think it should be removed now in the current version; it makes massing food better than managing taxes/population, and it generally makes empires harder to manage than they should be with space requirements.
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Post by Dude on Dec 11, 2005 14:44:06 GMT -5
And what's up with gun damage not hurting buildings very much...it's so annoying to find units that do normal damage in high tech ages...you have to basically make like 20 assassins with every high tech group just so you can take down obelisks fast enough.
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Post by FinalLegacy on Dec 11, 2005 19:04:13 GMT -5
1. Resources will become rare to find in HaE2, its more about questing to get silver (aka tradepoints).
2. Rations will be removed in HaE2.
3. We're aware of that, in hae1 its all about the attack speed when you want to destroy a building like an obelisk or camp, obelisks and camps arent there (yet) in HaE2.
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Post by Dude on Dec 11, 2005 19:50:03 GMT -5
Just to let you know, you cannot go over +400% attack rate; anything over that won't increase the attack speed anymore. My friend mapmaker has tested this extensively and it does look true even if you have like 6000 agi you attack about the same as 1000 or something; just make sure you're aware of this so bonuses don't go that high or are balanced towards this.
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Post by FinalLegacy on Dec 12, 2005 9:18:17 GMT -5
heheh i didnt know that tbh but it wont be needed i suppose, extreme attack speed will be removed as well. it's simply overpowered
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Post by dude on Dec 12, 2005 10:44:57 GMT -5
Oh man so we have to wait for hae2 for upgrades : (
I guess I'll have to live with annoying resource picking up until then : (
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Post by FinalLegacy on Dec 12, 2005 11:06:55 GMT -5
try making an account on the forum and contact me on bnet to join GoED and u can beta test this week ;D
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Post by Nikholson on Dec 12, 2005 20:13:07 GMT -5
I'm always available for beta-testing too...just warn me on the forum first.
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Post by FinalLegacy on Dec 13, 2005 5:58:17 GMT -5
if possible we will post it on forum first, im not sure if im still here when the first beta's begin tho. might be on friday/saturday
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Post by LordSquad on Dec 13, 2005 13:15:22 GMT -5
If you really want to know the truth on speed.
The speed is also calculated by animation speed. If the unit has no animations and set everything to 0.00 the attack speed can be way behind the normal limits.
Also agi speed can be set different so the agi number can be different then you think of it.
HaE shouldn't bother with this anyway. the statistics won't reach normal limits.
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Post by Nikholson on Dec 13, 2005 19:21:18 GMT -5
Speaking of heroes...what's the max level?
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Post by FinalLegacy on Dec 13, 2005 21:07:12 GMT -5
50
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Post by Nikholson on Dec 13, 2005 22:38:42 GMT -5
... That's not true... ... That's IMPOSSIBLE! ... NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO! *Suicide*
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Post by LordSquad on Dec 14, 2005 10:57:54 GMT -5
50 every 1 level a skill point every 1/3 level an attribute.
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Post by ScytaleIRAx on Dec 14, 2005 17:32:39 GMT -5
why not make it a skill every 3 levels and attribute every level with max at 150? seems like that would be easier to code, but ive never dabbled in such things.
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