fireblaze
Mercenary
And you can't fool owls!
Posts: 48
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Post by fireblaze on Nov 19, 2009 6:28:40 GMT -5
Um, secret hero which crashes the game of the selected hero with his ultimate?
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Post by FinalLegacy on Nov 19, 2009 11:56:26 GMT -5
... Try serious posts
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Post by Setokaiva on Nov 19, 2009 22:58:01 GMT -5
Add perks for upgrades once they reach certain levels. For example;
Gold Mining Upgrade - Perk = Pervasive Economy
Every 10 levels of gold mining lets you earn gold equal to 1% of ALL your allies expenditures, be they units, upgrades or buildings.. This caps out at 5% at level 50.
Towers Upgrade - Perk = Expedited Building Permits
More streamlined paperwork system and less red tape enables building projects to be completed faster. Every 10 levels of tower upgrades will improve the building and upgrade rate of towers by 10%, capping out at 50% at level 50.
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Post by FinalLegacy on Nov 20, 2009 0:02:35 GMT -5
The 'perk' system actually already exists... Gold mining, every 10 levels you can upgrade woodstock Towers, every 10 levels you can upgrade aura towers And that building and upgrade rate was already on my list but not worked on yet Thanks for the idea's, keep em coming
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Post by TLI-Inferno on Nov 20, 2009 20:59:33 GMT -5
um...maybe archer upgrades should be buffed out a little. and like every 25 levels of archer upgrades allow an upgrade for one more archer per spawn, this having a very high cost. (note that this should only have 2 upgrades, as more than that would mess it up a bit). if you dont at least buff up the archer upgrades, archer upgrades will be relatively useless; upgrading archers should have more effect than creep upgrades, as creeps can be gained in larger numbers and much stronger without upgrades than archers with several upgrades. otherwise upgrading archers would be pointless. also, you should add a tli-inferno unit with a secret cheat code that only people who read this forum or watch a game preview or ask anyone who knows it will know: tlirgodrawr this cheat should give liek super omega 2092092294848t679384019872398372198472948x dmg in there yes i know theres a t in there lol.
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Post by FinalLegacy on Nov 21, 2009 9:18:34 GMT -5
Well, lets just stick with that first idea there, before adding any godlike units with silly names ^^
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Post by Setokaiva on Apr 13, 2010 12:39:44 GMT -5
Royal Archers are meant to be as they are right now. They are generated for free out of your HQ, can be upgraded to do some decent damage, have chaos attack etc. They weren't meant to steamroll over your enemies, but I think the idea of sending more archers per spawn is a good one.
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Post by FinalLegacy on Apr 13, 2010 17:37:01 GMT -5
Hm... i already got that idea, just gotta make sure it doesnt get imba
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Post by TLI-Inferno on Apr 22, 2010 12:16:01 GMT -5
yeah but u gotta power archers up a little because right now if i were to max the archers they still would do nothing to creeps that have like not even been upgraded, just T3
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Post by TLI-Inferno on Sept 26, 2010 9:15:36 GMT -5
You should hand battlecraft over to me, I'll tag it with TLI so that people know it isn't made by you. I won't completely mutilate the game; I'll simply update a few things.
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Post by FinalLegacy on Sept 27, 2010 7:34:30 GMT -5
Well Ive actually got a newer, still unpublished version. It has some upgrades but I still got plans for it. Gotta admit I might not get it finished so if someone's up for some editing, let me know...
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Post by TLI-Inferno on Sept 27, 2010 8:53:49 GMT -5
I'm up for taking over multi square defense and battlecraft, if you want. There are only a few things to add or change on those, so it wouldn't take much time.
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Post by FinalLegacy on Sept 28, 2010 12:00:11 GMT -5
Well the things to change on Battlecraft are done, so I guess I could already publish it. It's just that there are so many more idea's that its an actual waste not to go for some Pitty they're all a shitload of work...
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